1. silent evet: u can hide without promting the players items all day when u log in (randomply locations on map) and while players do quests / hunt they will get thoes items
2. akamanah event: (i know the swords are implemented in server - i had them) dropp bring lot players who wana join and grab them on an open field. make an event npc where the players will need to register. a random function will select a player and give him akamanah. he needs to fight for his life because in 10-30 min (u decide) the event will finish and who still has the swords wins
3. LMS: last man standing - grab some players (npc register or pm u) and grab them in colliseum / underground colliseum (if its implemented). they will need to fight for their life to win
4. TvT: team vs team - make npc register / pm u and grab players in colliseum / underground colliseum. they will fight in teams of 2-4 members self buffed (by turn = 2 teams at a time)
5. MTvT: mass team vs team - same but all teams at a time (free for all - by teams)
6. TBTvT: turn based team vs team - same but some changes: first will come 1 member from each party and when he dies the next member can go in, etc.